
AR/VR Software Engineering Intern on the Wearables Team at Accenture's Liquid Studio in Redwood City, CA. Designed, developed, and tested AR/VR apps using Unity for enterprise clients.
Highlights
- Aided in managing the wearables hardware and client demos
- Designed, developed, and tested various AR/VR apps using Unity for enterprise clients
- Developed Bash scripts to automate APK installations and testing on wearable devices
- Developed a mobile-first website using Handlebars to showcase device inventory
- Gained hands-on experience with a wide range of enterprise wearable devices including HoloLens, Google Glass, Google Tango, Apple Watch, Vuzix, Epson, Moto 360, and Samsung Gear
- Improved technical skills in Unity, C#, JavaScript, Sketch, Xcode, and Safari for Developers
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Let’s Work Together 💼
8+ years of software engineering experience, from startups to enterprise. Open to speaking, advising, and collaboration opportunities.
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