Accenture

Software Engineering Intern, AR/VR

Accenture

Jun 2016 – Aug 2016 · Redwood City, CA

AR/VR Software Engineering Intern on the Wearables Team at Accenture's Liquid Studio in Redwood City, CA. Designed, developed, and tested AR/VR apps using Unity for enterprise clients.

Highlights

  • Aided in managing the wearables hardware and client demos
  • Designed, developed, and tested various AR/VR apps using Unity for enterprise clients
  • Developed Bash scripts to automate APK installations and testing on wearable devices
  • Developed a mobile-first website using Handlebars to showcase device inventory
  • Gained hands-on experience with a wide range of enterprise wearable devices including HoloLens, Google Glass, Google Tango, Apple Watch, Vuzix, Epson, Moto 360, and Samsung Gear
  • Improved technical skills in Unity, C#, JavaScript, Sketch, Xcode, and Safari for Developers
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Let’s Work Together 💼

8+ years of software engineering experience, from startups to enterprise. Open to speaking, advising, and collaboration opportunities.

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